Oh boy
Darkcaves
ship iteration
hub world set dressing
So I'm a little too tired to explain WHY the otter animations are borked in this cinimatic, but just trust that it's a timeline issue and will (should) be fixed for the final deliverable. Also the shadows and lighting aren't implemented yet so it looks like hot garbage. Just - trust me, it's not as bad as it looks.
Aaaannnndddd character animations. Do they make sense out of context? No. Are they still cool animations? Also no. . .
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